Authoring - Creating bookmarks

A bookmark is a placeholder, a mechanism to define a unique location in a topic. It allows readers to jump to a specific place in a rather large topic instead of having to scroll up and down to hunt for the paragraph of their interest. The HelpServer bookmarks are no 'favorites' nor 'Internet shortcuts'. You cannot access HelpServer bookmarks through some menu in the web browser.

In the following steps we demonstrate the usage of bookmark to create jumps in a topic. Next, you will learn how to use bookmarks in hyperlinks. Assume that the topic ‘About the shark’ in the 'Animal information' sample project contains quite some text and you want to offer the user the possibility to jump to the shark image without having to scroll.

First you insert a unique bookmark in the neighborhood of the image.

Inserting a bookmark

Select the image or put the cursor before the image, popup the menu and select ‘Insert>Bookmark’.

Entering the bookmark name

Choose a name for the bookmark (the name should be unique within the topic) and click ‘OK’.

Bookmark inserted

A bookmark tag is inserted at the cursor position. The tag reveals the bookmark name. You can insert a bookmark at any position in a paragraph.


 About HelpServer
 Starting up and logging on
 The basic working principles
 Using the content in help and documentation systems
 Formatting the content
 Searching and replacing text
 Reusing content with shares
 Navigating with hyperlinks
 Navigating with pointerpaths
 Using bookmarks and jumps
 Creating bookmarks
 Using jumps in topics
 Detecting and correcting invalid bookmarks in jumps
 Using bookmarks in hyperlinks
 Detecting and correcting invalid bookmarks in hyperlinks
 Duplicating content with clones
 Using tables
 Including media files
 Navigating to web pages
 Using embedded chunks
 Including html code
 Navigating with menus
 Using snippets
 Spelling checking
 Using the view mode
 Creating an index
 Creating a FAQ
 Creating a glossary
 Team authoring
 Working with projects
 Setting up structured authoring
 Generating file based output
 Creating printed output
 Importing files and folders
 Loading files in the project gallery
 Converting legacy content
 Including legacy content in real time
 Transferring objects between installations
 Customizing the look and feel
 User accounts
 Working with templates
 Working with metadata
 Workflow management
 Using event exits
 Appendix A: The URL parameters
 Appendix B: The object indicators
 Appendix C: Play Javascript