Authoring - Using jumps in topics

If a topic holds bookmarks, you can insert 'jumps' to specific locations in the topic. This can be a jump to the top, the bottom, an image, a table, or any location in the topic. The goal is to assist readers in locating interesting parts in a large topic by means of a click.

In the next example a bookmark was already inserted in the neighborhood of the 'Shark' image of the 'Animal information' sample project. Now, you can insert a jump to the 'Shark' image at the top of the topic.

Inserting a jump to a bookmark

So, put the cursor somewhere at the top of the topic, enter some text such as ‘Click here to jump to the shark image’, select this text, popup the menu and select ‘Insert>Jump to > Bookmark shark’. A jump object is inserted at the cursor position. You can still over type or change the jump text in the body if required.

Opening the jump properties

If you popup the menu on the jump you can open the jump properties.

The jump properties

Here, the jump target is the bookmark.

The hotspot is the clickable area that represents the jump. The hotspot can be text or an image. If you like to present the jump as an image you select the 'Image' radio button. Next, you click on the 'Browse' button and then select the image from the project gallery or from your file system.


 About HelpServer
 Starting up and logging on
 The basic working principles
 Using the content in help and documentation systems
 Formatting the content
 Searching and replacing text
 Reusing content with shares
 Navigating with hyperlinks
 Navigating with pointerpaths
 Using bookmarks and jumps
 Creating bookmarks
 Using jumps in topics
 Detecting and correcting invalid bookmarks in jumps
 Using bookmarks in hyperlinks
 Detecting and correcting invalid bookmarks in hyperlinks
 Duplicating content with clones
 Using tables
 Including media files
 Navigating to web pages
 Using embedded chunks
 Including html code
 Navigating with menus
 Using snippets
 Spelling checking
 Using the view mode
 Creating an index
 Creating a FAQ
 Creating a glossary
 Team authoring
 Working with projects
 Setting up structured authoring
 Generating file based output
 Creating printed output
 Importing files and folders
 Loading files in the project gallery
 Converting legacy content
 Including legacy content in real time
 Transferring objects between installations
 Customizing the look and feel
 User accounts
 Working with templates
 Working with metadata
 Workflow management
 Using event exits
 Appendix A: The URL parameters
 Appendix B: The object indicators
 Appendix C: Play Javascript