Authoring - Creating a  hyperlink

A hyperlink is an element in a topic body that links or points to another content object. Typically, people click on the hyperlink to follow the link and to walk through the content. In HelpServer hyperlinks are also used to embed pieces of content directly in the body of a topic for example as a drop down or a popup. A HelpServer hyperlink can point to a folder or to a specific topic within a folder. These are called the hyperlink targets.

In the following example we create a hyperlink to the 'Topic: About the shark' You can use the same working principles to create a hyperlink to a folder.

Copying an object

Popup the menu of the object to which you want to create a hyperlink and select 'Copy'.

Next, select the topic in the tree and put the cursor where you want to insert the hyperlink.

Pasting a copied object as a hyperlink

Popup the menu and select 'Paste hyperlink to...'. A hyperlink will be inserted using the description of the object that was copied. It will automatically get the 'Link' character style.

The behavior of a hyperlink target is determined by properties included in the hyperlink itself. These properties are saved in the topic body. If you popup the menu of the hyperlink and select 'Hyperlink properties' you can see and change these properties.

Opening the hyperlink properties

The hyperlink properties

The target



This is the content object behind the hyperlink. It can be a topic or a folder.

If you click on the 'Where used' button you can locate it in the folder tree (see locating a hyperlink's target).



If the target is a topic and it contains bookmarks you can extend the hyperlink by one of these bookmarks. If the hyperlink target is invoked, it will scroll to the position of the bookmark (see Bookmarks).

The invocation

These options determine the way the content of the hyperlink target is shown, which can be the following.

In the folder tree


In a new topic pane


In a new browser page


In a new browser window or browser tab


In a drop down


In a popup


In an embedded block


Inline with the paragraph


The hotspot

The hotspot is the clickable area that represents a hyperlink target. The hotspot can be text or an image.

If the hotspot is a text string then by default the description of the hyperlink target is used in a dynamic way. This means that if the hyperlink target's description changes, the hyperlink text is changed automatically.

Using text as a hotspot

Should the hyperlink target's description not entirely fit in the topic text, you can do two things.

You can switch off the option 'Use target object description' on the 'properties window. This will enable the text entry field and then you can specify the hyperlink text of your choice.


You can change the hyperlink text directly in the topic body, it won't influence the link mechanism. It will automatically switch off the option 'Use target object description' .


If you like to present the hyperlink as an image you can select the 'Image' radio button.

Using an image as a hotspot

Next, you can click on the 'Browse' button and then select the image from the project gallery or from your file system.


 About HelpServer
 Starting up and logging on
 The basic working principles
 Using the content in help and documentation systems
 Formatting the content
 Searching and replacing text
 Reusing content with shares
 Navigating with hyperlinks
 Creating a  hyperlink
 In the folder tree
 In a new topic pane
 In a new browser page
 In a new browser window or browser tab
 In a drop down
 In a popup
 In an embedded block
 Inline with the paragraph
 Maintaining hypelinks
 Navigating with pointerpaths
 Using bookmarks and jumps
 Duplicating content with clones
 Using tables
 Including media files
 Navigating to web pages
 Using embedded chunks
 Including html code
 Navigating with menus
 Using snippets
 Spelling checking
 Using the view mode
 Creating an index
 Creating a FAQ
 Creating a glossary
 Team authoring
 Working with projects
 Setting up structured authoring
 Generating file based output
 Creating printed output
 Importing files and folders
 Loading files in the project gallery
 Converting legacy content
 Including legacy content in real time
 Transferring objects between installations
 Customizing the look and feel
 User accounts
 Working with templates
 Working with metadata
 Workflow management
 Using event exits
 Appendix A: The URL parameters
 Appendix B: The object indicators
 Appendix C: Play Javascript