Authoring - Using tables

The editor allows you to use tables as in most common text processors. You can add regular tables and you can make complex tables by merging and splitting cells. However, it is advisable not to increase the complexity too much since not all web browsers display or process the table in exact the same way.

Here is how to insert tables in the topics.

Inserting a table

Popup the menu where you want to insert the table and select ‘Insert > Table’.

The main table properties

On the window that pops up, select the number of rows and columns. You can also hide or visualize the table's border and grid. Click ‘OK’ and the table will be inserted at the cursor position.

Table inserted


 About HelpServer
 Starting up and logging on
 The basic working principles
 Using the content in help and documentation systems
 Formatting the content
 Searching and replacing text
 Reusing content with shares
 Navigating with hyperlinks
 Navigating with pointerpaths
 Using bookmarks and jumps
 Duplicating content with clones
 Using tables
 Using tables
 Adding rows and columns
 Deleting a row
 Deleting a column
 Using fixed columns widths
 Using variable column widths
 About the row height
 Merging cells
 Splitting cells
 Formatting a table
 Table options for printed output
 Using conditional rows and columns
 Deleting a table
 Including media files
 Navigating to web pages
 Using embedded chunks
 Including html code
 Navigating with menus
 Using snippets
 Spelling checking
 Using the view mode
 Creating an index
 Creating a FAQ
 Creating a glossary
 Team authoring
 Working with projects
 Setting up structured authoring
 Generating file based output
 Creating printed output
 Importing files and folders
 Loading files in the project gallery
 Converting legacy content
 Including legacy content in real time
 Transferring objects between installations
 Customizing the look and feel
 User accounts
 Working with templates
 Working with metadata
 Workflow management
 Using event exits
 Appendix A: The URL parameters
 Appendix B: The object indicators
 Appendix C: Play Javascript